Head Drops

The Head Drops mechanic allows the head of a slain entity or player to rarely drop their head.

Video guide: https://www.youtube.com/watch?v=Lv74hI7mVGA

Advanced Configuration

Per-Entity Type Drop Rates

In the configuration, if a section called drop-rates: is created inside the configuration, you can set custom drop rates per specific entities. This is done by having the entities name in a String, followed by the chance. For example, PIG: 0.5, would give a pig a 50% chance to drop a head.

For example:

drop-rates:
  PIG: 0.5
  COW: 0.1

Custom Mob Heads/Extra Mob Heads

In the configuration, if a section called custom-mob-skins: is created inside the configuration, you can set custom skins to be used for certain mobs, allowing you to change a mobs skin.. Or add your own mob heads. This is done by having the entities name in a String, followed by the player name you wish it to use the skin of. For example, PIG: “me4502”, would give a pig Me4502’s head.

For example:

custom-mob-skins:
  PIG: "ironshotgun2"
  COW: "wizjany"
  SLIME: "md_5"

Configuration

Node

Comment

Default

mechanics.HeadDrops.drop-mob-heads

Allow the Head Drops mechanic to drop mob heads.

true

mechanics.HeadDrops.drop-player-heads

Allow the Head Drops mechanic to drop player heads.

true

mechanics.HeadDrops.require-player-killed

Only drop heads when killed by a player. Otherwise they will drop heads on any death.

true

mechanics.HeadDrops.drop-head-when-mined

When enabled, heads keep their current skin when mined and are dropped accordingly.

true

mechanics.HeadDrops.override-natural-head-drops

Override natural head drops, this will cause natural head drops to use the chances provided by CraftBook. (Eg, Wither Skeleton Heads)

false

mechanics.HeadDrops.drop-rate

A value between 1 and 0 which dictates the global chance of heads being dropped. This can be overridden per-entity type.

0.05

mechanics.HeadDrops.looting-rate-modifier

This amount is added to the chance for every looting level on an item. Eg, a chance of 0.05(5%) and a looting mod of 0.05(5%) on a looting 3 sword, would give a 0.20 chance (20%).

0.05

mechanics.HeadDrops.show-name-right-click

When enabled, right clicking a placed head will say the owner of the head’s skin.

true

mechanics.HeadDrops.ignored-names

List of usernames to ignore when the head is touched.

[cscorelib]

Permissions

Permission Node

Effect

craftbook.mech.headdrops.kill

Allows the player to receive head drops as loot.

craftbook.mech.headdrops.break

Allows the player to receive the correct head when they break it.

Mob Head Drops

HeadDrops supports all mob heads in the base game, as well as many more.

Mob

blaze

elder_guardian

villager_golem

donkey

zombie_pigman

squid

ghast

guardian

parrot

cow

magma_cube

spider

wither

horse

slime

polar_bear

bat

witch

pig

sheep

ender_dragon

shulker

mooshroom

cave_spider

villager

ocelot

enderman

silverfish

stray

endermite

evocation_illager

vindication_illager

chicken

snowman

vex

wolf

rabbit